Below you will find pages that utilize the taxonomy term “Game Development”
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Yohei Shimbori Leaves Bandai Namco: A New Chapter in Game Development
In a surprising turn of events, Yohei Shimbori, the former director of Dead or Alive 6, has announced his departure from Bandai Namco after contributing to the development of Tekken 8. This move signals a significant shift in his career, as he expresses a desire to embrace new challenges and opportunities that allow him to utilize his strengths more freely.
Shimbori’s journey in the gaming industry is noteworthy; he dedicated over 15 years to the Dead or Alive series at Koei Tecmo before transitioning to Bandai Namco.
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Name Change from No Code to Screen Burn: A New Era in Game Development
The recent name change from No Code to Screen Burn marks a significant evolution for the Glasgow-based game development team. Founded by Jon McKellan and Omar Khan, the duo has made a name for themselves with critically acclaimed titles like Stories Untold and Observation. As they gear up for their next project, Silent Hill: Townfall, this rebranding reflects their growth and the addition of coding expertise to their creative process.
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My.Games and Crazybit Join Forces for Next-Gen Game Development
In an exciting development for the gaming industry, My.Games has announced a strategic 50/50 joint venture with Crazybit, a Cyprus-based game development studio. This collaboration aims to harness their combined expertise to create innovative PC and console games, with one title already in early development. The partnership is set to redefine the gaming landscape, particularly with Crazybit’s unique focus on AI and Emotional Design.
Boris Gertsovsky, the Founder & CPO of Crazybit, brings over 20 years of experience in the gaming industry, having previously led the studio and co-founded Nexters Global.
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Phasmophobia: A Horror Game Born from Puzzle Solving
Phasmophobia, the wildly popular ghost-hunting game, emerged from an unexpected origin: its lead developer, Daniel Knight, never intended to create a horror game. Instead, he aimed to design a social co-op puzzle game, where teamwork and problem-solving take center stage. This unique approach has not only redefined the horror genre but also captivated players with its blend of humor and genuine scares.
Knight’s vision was to foster collaboration among players as they decipher clues and confront supernatural entities.
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Tango Gameworks Reopens: A New Era of Action Games with Soul
Tango Gameworks, the studio behind the acclaimed title Hi-Fi Rush, has made a triumphant return to the gaming scene after a tumultuous period marked by shutdowns and layoffs. Now under the ownership of Krafton Inc., the studio is embracing a fresh mission: to create “games with soul.” This commitment to quality and innovation signals an exciting new chapter for both the developers and fans of action games.
Founded by the legendary Shinji Mikami, Tango Gameworks has a rich history of blending Japanese and international design sensibilities.
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CD Projekt Red's Focus on AAA RPGs: Lessons from Experience
In a recent episode of the AnsweRED podcast, CD Projekt Red co-founder Marcin Iwiński shared a crucial insight: the importance of staying focused on what you do best. As the studio behind beloved titles like The Witcher and Cyberpunk 2077, Iwiński emphasized that their experience has taught them to resist the temptation to venture into unfamiliar genres or features. This commitment to their core competency is not just a strategy; it’s a necessity for maintaining the high standards their fans expect.
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